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Universal Arts School
4-year Career - Senior Game Designer specialized in Videogame Art and VFX
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4-year Career - Senior Game Designer specialized in Videogame Art and VFX
Spain main campus, Valencia, Spain
YesScholarships
Art and DesignMain Subject Area
Program overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
Videogame Art
Learn and master the concepts, the techniques and tools to be a successful Environment and Prop Artist. The role of the Environment/Prop Artist is to create worlds. They need to tell a story that will immerse the players in a narrative. They do this through designing and creating all types of assets; like castles, all kinds of vehicles, weapons, etc. An Environment/Prop Artist collaborates with other disciplines like level designers, and other artists, and between them they build and refine the 3D content that will define the game aesthetic and make sure the gameplay flows smoothly.
VFX with Houdini
Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.
Game Design
Acquire the techniques and knowledge needed to design the content and rules that shape any video game, board game or serious game. From generating an idea to the production phase and launch. Game Design is the initial phase of Concept, Mechanics and Prototyping of a Video Games and a Game Designer is the Architect who will orchestrate all its foundations, the one who will somehow invent and develop the whole game and make it work. We will learn to analyze the systems and mechanics that make up your favorite games. You will develop your own functional prototypes and learn to create an environment where players can immerse themselves for hours.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Program overview
Main Subject
Art and Design
Degree
Other
Study Level
Masters
Study Mode
On Campus
Videogame Art
Learn and master the concepts, the techniques and tools to be a successful Environment and Prop Artist. The role of the Environment/Prop Artist is to create worlds. They need to tell a story that will immerse the players in a narrative. They do this through designing and creating all types of assets; like castles, all kinds of vehicles, weapons, etc. An Environment/Prop Artist collaborates with other disciplines like level designers, and other artists, and between them they build and refine the 3D content that will define the game aesthetic and make sure the gameplay flows smoothly.
VFX with Houdini
Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.
Game Design
Acquire the techniques and knowledge needed to design the content and rules that shape any video game, board game or serious game. From generating an idea to the production phase and launch. Game Design is the initial phase of Concept, Mechanics and Prototyping of a Video Games and a Game Designer is the Architect who will orchestrate all its foundations, the one who will somehow invent and develop the whole game and make it work. We will learn to analyze the systems and mechanics that make up your favorite games. You will develop your own functional prototypes and learn to create an environment where players can immerse themselves for hours.
The Studio Production
In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.
During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.
Admission requirements
Important Dates
Tuition fee and scholarships
Scholarships
One of the important factors when considering a master's degree is the cost of study. Luckily, there are many options available to help students fund their master's programme. Download your copy of the Scholarship Guide to find out which scholarships from around the world could be available to you, and how to apply for them.
In this guide you will find:
Where to look for scholarship opportunities
How to apply to scholarships relevant to you
A list of available scholarships around the world
A scholarship application checklist
More programs from the university
Master PG
A master’s course at Universal Arts School consists of two years of learning – with the option of either a single master’s or a double master’s in the same amount of time – or four years. A five-year option is also available. UA School offers a wide range of subjects, which include:
For two-year courses, students can focus on either a single master’s or a double master’s across 24 months. Learning takes place either on campus, online, or a combination of the two.
Four-year courses are designed specifically for jobs in high demand, and aims to open doors to jobs within the sector. Students can take advantage of grants and study at discounted rates.
Programmes running for five years guarantee the highest level of skill and leave graduated with two fullstack qualifications – some of the strongest skill levels in the industry. A discount of 50% is available on the second of the two fullstack programmes.
The UA School Acceleration Programme offers candidates the chance to develop skills and experience using the Universal Arts School facilities and training – but for their own business. Ideal for startups, small businesses or just for gaining practical experience in the sector, the UA School Acceleration Programme lasts for nine months. Students already enrolled on a UA School master’s course take part in the Acceleration Programme as part of their studies in order to graduate.
Tuition fees are payable either in full or split between payments on organised financial plans. Students benefit from discounts on multiple programmes of study.
Universal Arts School offers student finance schemes and help-to-study programmes for those facing economic challenges. Financing programmes are offered through Spanish banks – students can check the website to find out if they’re eligible for funding. Discounts are available on courses that combine multiple award or subject areas.
Students can apply to study at Universal Arts School through the online admissions portal. UA School applicants need to input their prior education details and select the location, subject area and type of study. Although there are no mandatory levels of prior learning required, all applications need to undertake an admissions test to gauge their level of understanding and experience within the industry.
Arts and Humanities (1)
2-year Dual Master - Character Animation and Digital Film
2-year Dual Master - Character Animation and Digital Film
2-year Dual Master - Character Animation and Illustration Concept-Art
2-year Dual Master - Character Animation and Rigging 3D with Maya
2-year Dual Master - Character Animation and Sculpting Extreme
2-year Dual Master - Character Animation and Sculpting Extreme
2-year Dual Master - Character Animation and VFX with Houdini
2-year Dual Master - Character Animation and VFX with Houdini
2-year Dual Master - Character Animation and Videogame Programming with Unity
2-year Dual Master - Character Animation and Videogame Programming with Unity
2-year Dual Master - Character Animation and Videogame Programming with Unreal
2-year Dual Master - Character Animation and Videogame Programming with Unreal
2-year Dual Master - Digital Film and Illustration Concept-Art
2-year Dual Master - Digital Film and Sculpting Extreme
2-year Dual Master - Digital Film and Videogame Art
2-year Dual Master - Double Master Videogames and Architecture Extreme
2-year Dual Master - Extreme Architecture and Art for Videogames
2-year Dual Master - Game Design and Videogame Art
2-year Dual Master - Game Design and Videogame Programming with Unity
2-year Dual Master - Game Design and Videogame Programming with Unreal
2-year Dual Master - Illustration Concept-Art and Game Design
2-year Dual Master - Illustration Concept-Art and Game Design
2-year Dual Master - Illustration Concept-Art and Videogame Programming with Unity
2-year Dual Master - Illustration Concept-Art and Videogame Programming with Unity
2-year Dual Master - Matte Painting and Digital Film
2-year Dual Master - Matte Painting and Illustration Concept-Art
2-year Dual Master - Matte Painting and Sculpting Extreme
2-year Dual Master - Matte Painting and VFX with Houdini
2-year Dual Master - Sculpting Extreme and Illustration Concept-Art
2-year Dual Master - Sculpting Extreme and Videogame Programming with Unity
2-year Dual Master - Sculpting Extreme and Videogame Programming with Unity
2-year Dual Master - Sculpting Extreme and Videogame Programming with Unreal
2-year Dual Master - Sculpting Extreme and Videogame Programming with Unreal
2-year Dual Master - VFX for Videogames and Videogame Programming with Unreal
2-year Dual Master - VFX with Houdini and Digital Film
2-year Dual Master - VFX with Houdini and Sculpting Extreme
2-year Dual Master - VFX with Houdini and Sculpting Extreme
2-year Dual Master - VFX with Houdini and Videogame Programming with Unity
2-year Dual Master - VFX with Houdini and Videogame Programming with Unreal
2-year Dual Master - Videogame Art and Character Animation
2-year Dual Master - Videogame Art and Character Animation
2-year Dual Master - Videogame Art and Digital Film
2-year Dual Master - Videogame Art and Illustration Concept-Art
2-year Dual Master - Videogame Art and Sculpting Extreme
2-year Dual Master - Videogame Art and Sculpting Extreme
2-year Dual Master - Videogame Art and VFX with Houdini
2-year Dual Master - Videogame Art and Videogame Programming with Unity
2-year Dual Master - Videogame Art and Videogame Programming with Unreal
2-year Dual Master - Videogame Programming Extreme
2-year Master - Character Animation
2-year Master - Digital Film
2-year Master - Game Design
2-year Master - Illustration Concept-Art
2-year Master - Matte Painting
2-year Master - Rigging 3D with Maya
2-year Master - Sculpting Extreme
2-year Master - VFX with Houdini
2-year Master - Videogame Art
2-year Master - Videogame Programming with Unity
2-year Master - Videogame Programming with Unreal
4-year Career - Senior Character Animator specialized in Concept Art and Sculpting
4-year Career - Senior Character Animator specialized in Digital Film and Concept Art
4-year Career - Senior Character Animator specialized in Digital Film and VFX
4-year Career - Senior Character Animator specialized in Rigging and Concept Art
4-year Career - Senior Character Animator specialized in Rigging and Sculpting
4-year Career - Senior Character Animator specialized in Sculpting and Digital Film
4-year Career - Senior Character Animator specialized in Sculpting and Digital Film
4-year Career - Senior Character Animator specialized in VFX and Matte Painting
4-year Career - Senior Character Animator specialized in VFX and Videogame Art
4-year Career - Senior Character Animator specialized in VFX and Videogame Art
4-year Career - Senior Character Animator specialized in VFX and Videogame Art
4-year Career - Senior Character Animator specialized in Videogame Art and Sculpting
4-year Career - Senior Character Animator specialized in Videogame and Concept Art
4-year Career - Senior Concept Artist specialized in Digital Film and Matte Painting
4-year Career - Senior Concept Artist specialized in Matte Painting and Game Design
4-year Career - Senior Concept Artist specialized in Sculpting and Character Animation
4-year Career - Senior Concept Artist specialized in Sculpting and Digital Film
4-year Career - Senior Concept Artist specialized in Sculpting and Matte Painting
4-year Career - Senior Concept Artist specialized in Sculpting and Videogame Art
4-year Career - Senior Concept Artist specialized in VFX and Matte Painting
4-year Career - Senior Concept Artist specialized in VFX and Videogame Art
4-year Career - Senior Film Direction specialized in Concept Art and Matte Painting
4-year Career - Senior Film Direction specialized in Concept Art and Sculpting
4-year Career - Senior Film Direction specialized in Concept Art and VFX
4-year Career - Senior Film Direction specialized in Matte Painting and Character Animation
4-year Career - Senior Film Direction specialized in Matte Painting and Character Animation
4-year Career - Senior Film Direction specialized in Matte Painting and VFX
4-year Career - Senior Film Direction specialized in Sculpting and Character Animation
4-year Career - Senior Film Direction specialized in VFX and Unreal Programming
4-year Career - Senior Film Direction specialized in Videogame Art and Sculpting
4-year Career - Senior Film Direction specialized in Videogame Art and VFX
4-year Career - Senior Game Designer specialized in Concept Art and Character Animation
4-year Career - Senior Game Designer specialized in Concept Art and Character Animation
4-year Career - Senior Game Designer specialized in Concept Art and Character Animation
4-year Career - Senior Game Designer specialized in Programming with Unity and Unreal
4-year Career - Senior Game Designer specialized in Videogame Art and Character Animator
4-year Career - Senior Game Designer specialized in Videogame Art and Character Animator
4-year Career - Senior Game Designer specialized in Videogame Art and Character Animator
4-year Career - Senior Game Designer specialized in Videogame Art and Sculpting
4-year Career - Senior Game Designer specialized in Videogame Art and VFX
4-year Career - Senior Game Designer specialized in Videogame Art and VFX
4-year Career - Senior Game Designer specialized in Videogame Art and VFX
4-year Career - Senior Videogame Artist specialized in Concept Art and Game Design
4-year Career - Senior Videogame Artist specialized in Sculpting and Character Animation
4-year Career - Senior Videogame Artist specialized in Sculpting and Concept Art
4-year Career - Senior Videogame Artist specialized in Unity and VFX
4-year Career - Senior Videogame Programmer specialized in Sculpting and Character Animation
4-year Career - Senior Videogame Programmer specialized in Unity, Unreal and Videogame Art
4-year Career - Senior Videogame Programmer specialized in Videogame Art and Game Design
4-year Career - Senior Videogame Programmer specialized in Videogame Art and Sculpting
5-year Dual Career - Fullstack 3D Artist
5-year Dual Career - Fullstack Animation Film Director
5-year Dual Career - Fullstack Character Animator for Cinema
5-year Dual Career - Fullstack Character Animator for Videogames
5-year Dual Career - Fullstack Concept Artist for Animation
5-year Dual Career - Fullstack Concept Artist for Cinema
5-year Dual Career - Fullstack Concept Artist for Videogames
5-year Dual Career - Fullstack Film Director for Videogames
5-year Dual Career - Fullstack Game Artist and Designer
5-year Dual Career - Fullstack Game Artist and Designer
5-year Dual Career - Fullstack VFX and Animation Film Artist
5-year Dual Career - Fullstack Videogame Artist
5-year Dual Career - Fullstack Videogame Developer
5-year Dual Career - Fullstack Videogame Programmer
5-year Dual Career - Fullstack Videogame Technical Artist