2-year Dual Master - VFX with Houdini and Sculpting Extreme Postgraduate Program By Universal Arts School |Top Universities

2-year Dual Master - VFX with Houdini and Sculpting Extreme

Scholarship

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Main Subject Area

Art and DesignMain Subject Area

Program overview

Main Subject

Art and Design

Degree

Other

Study Level

Masters

Study Mode

On Campus

VFX with Houdini

Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.

Sculpting Extreme

Pixologic Zbrush is a benchmark for organic modeling in Film and Videogames in the industry. Learn to work in Sculpting mode to create the most complex and detailed 3D models on the market. You will learn to design and model characters for different sectors that apply 3D. You will learn about human anatomy and sculpting techniques. From the initial idea to the sculpt, detailing, texturing and implementation. All of this applied to different styles such as cartoon, realism, creatures and any character you can imagine using all the techniques and keys used in the industry.

You will learn to use Zbrush in depth and to combine it with other 3D packages, implementing the power of creation exponentially. Zbrush has been used in films such as Avatar, The Incredible Hulk, The Avengers, The Lord of the Rings. It has also been used in movies and series like The Hobbit, Tron, Star Trek Into Darkness, Iron Man, Pacific Rim, The Amazing Spiderman, the Chronicles of Narnia series, the Pirates of the Caribbean series and in video games like "The Last of Us", "Gears of War", "God of War" or "Assassins Creed", among many others.

The Studio Production

In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.

During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.

Program overview

Main Subject

Art and Design

Degree

Other

Study Level

Masters

Study Mode

On Campus

VFX with Houdini

Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc.

Sculpting Extreme

Pixologic Zbrush is a benchmark for organic modeling in Film and Videogames in the industry. Learn to work in Sculpting mode to create the most complex and detailed 3D models on the market. You will learn to design and model characters for different sectors that apply 3D. You will learn about human anatomy and sculpting techniques. From the initial idea to the sculpt, detailing, texturing and implementation. All of this applied to different styles such as cartoon, realism, creatures and any character you can imagine using all the techniques and keys used in the industry.

You will learn to use Zbrush in depth and to combine it with other 3D packages, implementing the power of creation exponentially. Zbrush has been used in films such as Avatar, The Incredible Hulk, The Avengers, The Lord of the Rings. It has also been used in movies and series like The Hobbit, Tron, Star Trek Into Darkness, Iron Man, Pacific Rim, The Amazing Spiderman, the Chronicles of Narnia series, the Pirates of the Caribbean series and in video games like "The Last of Us", "Gears of War", "God of War" or "Assassins Creed", among many others.

The Studio Production

In your last year of training you will work as a REAL PRODUCER with our THE STUDIO PRODUCTION program, which offers the advice and training needed for the development all types of projects. Work alone or assemble your own team, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.

During this 9-month program you will work on a real project and manage objectives, schedules, deadlines like in a real company. You will learn to work the same way as in a real video game or film development studio by creating a real project; your project.

Admission requirements

Sep

Tuition fee and scholarships

One of the important factors when considering a master's degree is the cost of study. Luckily, there are many options available to help students fund their master's programme. Download your copy of the Scholarship Guide to find out which scholarships from around the world could be available to you, and how to apply for them.

In this guide you will find:
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Where to look for scholarship opportunities

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More programs from the university

A master’s course at Universal Arts School consists of two years of learning – with the option of either a single master’s or a double master’s in the same amount of time – or four years. A five-year option is also available. UA School offers a wide range of subjects, which include:

  • Concept artist (2-5 years) 
  • Videogame developer or programmer (2-5 years)
  • Videogame artist (2-5 years)
  • Film director (4-5 years)
  • Character animator (2-4 years) 


For two-year courses, students can focus on either a single master’s or a double master’s across 24 months. Learning takes place either on campus, online, or a combination of the two. 

Four-year courses are designed specifically for jobs in high demand, and aims to open doors to jobs within the sector. Students can take advantage of grants and study at discounted rates. 

Programmes running for five years guarantee the highest level of skill and leave graduated with two fullstack qualifications – some of the strongest skill levels in the industry. A discount of 50% is available on the second of the two fullstack programmes. 

The UA School Acceleration Programme offers candidates the chance to develop skills and experience using the Universal Arts School facilities and training – but for their own business. Ideal for startups, small businesses or just for gaining practical experience in the sector, the UA School Acceleration Programme lasts for nine months. Students already enrolled on a UA School master’s course take part in the Acceleration Programme as part of their studies in order to graduate. 

Tuition fees are payable either in full or split between payments on organised financial plans. Students benefit from discounts on multiple programmes of study.  

Universal Arts School offers student finance schemes and help-to-study programmes for those facing economic challenges. Financing programmes are offered through Spanish banks – students can check the website to find out if they’re eligible for funding. Discounts are available on courses that combine multiple award or subject areas. 

Students can apply to study at Universal Arts School through the online admissions portal. UA School applicants need to input their prior education details and select the location, subject area and type of study. Although there are no mandatory levels of prior learning required, all applications need to undertake an admissions test to gauge their level of understanding and experience within the industry.

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